Version 0.8.5

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0.8.4p1
2018-06-11
0.8.5
2018-07-06
0.8.6
2018-07-13

Slap City version 0.8.5 changelog. Released July 6th, 2018.

General

  • Techs now work as intended (was included but not reported for 0.8.4p1)
  • Lowered default internal resolution to 1280x720
  • Lowered default quality setting by one
  • Renamed Gallery to Library
  • Pressing Start/Pause on any controller from the results screen now goes back to character select
  • Set Unity target framerate to 120 to hopefully restrict framerate for people who had issues with very high framerates
  • Characters hanging on a ledge can no longer be grabbed
  • Characters can now fastfall out of their jump states (this not being possible before was an oversight)
  • Characters now lose walljump power on consecutive walljumps without landing in between (0.85 raised to # of walljumps)
  • Characters now get released properly when hit while grabbed
  • CPU is now a bit more creative in choosing attacks
  • Fixed issue where game hid mouse cursor even when unfocused
  • Fixed issue where random music would select incorrectly
  • When characters get hit hard the game now only spawns one directional effect

Characters

Ittle Dew

  • Increased range of Utilt
  • Changed Dtilt active frames from 8-10 to 6-8
  • Extended the hitbox of Dtilt below Ittle
  • Extended the hitbox of Dstrong below Ittle
  • Tweaked Fair animation
  • Increased Fair recovery by 4 frames (changed total move length from 35 to 39 frames)
  • Changed Fair landing lag from 8 to 10 frames
  • Changed Fair shieldstun from 1.0 to 0.5
  • Changed Bthrow damage from 6 to 7
  • Changed Bthrow hitstun from 1.0 to 0.8

Masked Ruby

  • Increased Ruby's hurtbox upwards when he's hanging on a ledge
  • Extended the hitbox of Dtilt below Ruby
  • Changed Nair active frames from 5-16 to 7-16
  • Changed Nair base knockback from 60 to 100
  • Changed Nair knockback gain from 2.5 to 2.1
  • Changed Nair hitstun from 1.0 to 0.8
  • Changed Uthrow damage from 5 to 7
  • Changed Bthrow damage from 6 to 8
  • Changed Bthrow hitstun from 1.0 to 0.7

Jenny Fox

  • Slightly increased Jenny's hurtbox upwards when she's hanging on a ledge
  • Polished Jenny's animations
  • Changed the sound of axes hitting an opponent from "punch" effects to "slice" effects
  • Can now delay Fair indefinitely by holding Clutch on frame 15
  • If Ustrong is charged for at least 15 frames, the axe projectile becomes indestructible and on fire
  • Extended the hitbox of Dstrong below Jenny
  • The Uspecial skateboard now bounces once instead of being destroyed on the ground
  • Slightly reduced range of Dspecial
  • Changed Dspecial active frames from 3-22 to 4-14
  • Changed Dspecial invulnerability on frames 1-4 into superarmor frames
  • Changed Dspecial shieldstun from 1.0 to 0.8
  • Changed Dspecial hitstun from 1.0 to 0.8
  • Changed Finisher hitlag from 0.3 to 0.8
  • Changed Finisher selflag from 1.0 to 2.2

Ultra Fishbunjin 3000

  • Changed Fspecial damage from 14 to 12
  • Changed Fspecial knockback gain from 2.5 to 2.1
  • Changed Fspecial shieldstun from 1.0 to 0.7
  • Changed Fspecial hitstun from 1.0 to 0.8

Princess Remedy

  • Changed Utilt active frames from 10-13 to 7-9
  • Extended the hitbox of Dtilt below Remedy
  • Slightly increased travel distance of Dstrong projectiles
  • Changed Uair knockback angle from 90 to 70
  • Changed Uair hitstun from 1.0 to 0.9
  • Changed Dthrow hitstun from 1.2 to 0.8
  • Increased hitbox size of ledgeattack

Business Casual Man

  • BCMan now loses $50 when he's hit during his taunt, instead of when his Taunt animation is interrupted for any reason, which fixes a minor issue with the results screen
  • Now has a screen shake effect on Sell hits
  • Cancelling Uspecial or Dspecial into Nspecial to gain brief invincibility now correctly tints BCMan white during the entire invincibility period
  • Changed Uthrow set knockback from 400 to base knockback 180 and knockback gain 1.5
  • Changed Uthrow hitstun from 0.85 to fixed at 40 frames
  • $1000 Finisher cards now never move slower than speed 5

Goddess of Explosions

  • Appeared in Slap City when someone summoned the wrong god

External links