Version 0.9.3p1
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0.9.3
2019-03-22
0.9.3p1
2019-03-25
0.9.3p2
2019-03-29
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Slap City version 0.9.3p1 changelog. Released March 25th, 2019.
General
- Fixed fastfall start to happen first at apex of jump arc
- Fastfall input window now uses controller input assist number
- Fastfall no longer accelerates with gravity once initiated
- Fastfalling helpless states (from up specials and airdodges) now just adds 10 speed to current Y velocity, can still accelerate up to fastfall speed (25) if not passed
- Fixed issue where techs could be canceled into various ground attacks if control stick was held up or down during tech
Characters
Ittle Dew
- Down aerial attack hitbox ends sooner, frame 18->12 (Was actually a mistake)
- Down special hitbox no longer clanks
Masked Ruby
- Up strong multihits interact bonus reduced 5->0, interact style Rebound/Clang instead of Clang/Clang
Jenny Fox
- Increased gravity 40->45
- Holding control stick down after 30 frames of up special now inverts Y velocity if above zero, instead of setting Y velocity to zero transitioning to specialfall
Princess Remedy
- Increased gravity 35->42
- Up aerial attack now switches property to pull down 4 frames in instead of 1 frame
- Up strong no longer clanks
- Up strong now falls off in strength rapidly after first frame of the hitbox, multiplying damage by half each frame
Elias Explains
- There was chaos weekend. From its ashes, chaos late March rises.
- Implemented some suggestions from Discord Gang, with alterations where I felt like another idea was fun