Version 0.8.7

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0.8.6p1
2018-07-24
0.8.7
2018-08-13
0.8.8
2018-08-27

Slap City version 0.8.7 changelog. Released August 13th, 2018.

General

  • Characters now use their entire body to parry shield, rather than most of their body being intangible during the parry shield frames
  • Added some more images to use in player nametags

Stages

Characters

Ittle Dew

  • Changed first few frames of Nair base knockback from 100 to 150
  • Changed first few frames of Nair knockback gain from 2.5 to 2.0

Masked Ruby

  • Fixed faulty shield/parry shield hurtboxes
  • Gave Ruby a new victory pose for his default skin
  • Changed Fair/Bair close hit so it no longer pushes Ruby back, but instead induces 0.6 hitstun instead of 0.9 and 0.7 hitlag instead of 1.0
  • Made the Fair/Bair sweetspot easier to connect with
  • Changed Dair base knockback from 0 to 5 (so Fishbunjin can no longer use his armor at 0 damage to ignore the knockback)
  • Changed the rapid hits of Finisher hitlag and selflag from 1.0 to 0.3

Jenny Fox

  • Changed Nspecial hitstun from 0.4 to 1.8
  • Changed Nspecial hitstun deterioration from 0.013 to 0.05 per frame
  • Gave Nspecial a set knockback of 30 (instead of base knockback 100 and knockback gain 2.0)

Ultra Fishbunjin 3000

  • Fixed faulty shield/parry shield hurtboxes
  • Changed shield hurtbox size from 2.0 to 1.5

Princess Remedy

  • Fixed faulty shield/parry shield hurtboxes
  • Dair now behaves differently when hitting a grounded opponent by bouncing them straight up

Business Casual Man

  • Fixed faulty shield/parry shield hurtboxes

Goddess of Explosions

  • Added War Queen skin
  • Fixed faulty shield/parry shield hurtboxes
  • Fixed a mistake that made her Utilt use the Dtilt attack properties since version 0.8.5 (The mistake wasn't obvious until 0.8.6p1)
  • Dtilt now has a hitbox on the skirt one frame before the flame hitbox comes out that hits people hanging on the ledge

External links