Version 1.0.0
Jump to navigation
Jump to search
Slap City version 1.0.0 changelog. Released September 17th, 2020.
General
- Added Frallan
- Added Asha's Story mode campaign
- Fixed issue sometimes preventing jumping attack out of shield
- Fixed issue where characters could get stuck on stage geometry while respawning
- Certain moves that send opponents flying very fast no longer cause the camera to take a long time to get back to the stage
- Holding a direction while respawning will turn your character in that direction, except while holding Clutch
- Characters close enough to the ground on respawn will be in a grounded state immediately
- Hit effects more consistently match the sound effect with the visual effect, and fixed a few missing screenshakes and sounds
- Story mode ending pictures are now unlocked in the Gallery for each character upon completing their Story
- Updated the How to Play: Basics and How to Play: Advanced pages
- Added pictures to the remaining How to Play: Characters pages
- Added another page of silly name entry glyphs
- New news menu, for news, if they happen to happen
Online
- If disconnected from matchmaking server while playing online, the game now returns to the main menu
- Slight reorganization of lobby menu buttons
- Limited spectator emote spawns
- Altered ranked mode stage list - exchanged Space Planet Earth and Mecha Santa's Fortress for Space Nerd Sanctuary and Open-Air Gymnasium
- Removed rematch limit from ranked
- Added Quest Forge ∞ as a minigame in Ranked mode
- Added episodes 9 and 10 of the Jums and Bemp Show minigame in Ranked mode
Stages
- Added Nothing Dimension battle stage
- Added Skyline battle stage
- Added Slap Arena battle stage
- Space Nörd Sanctuary now has lowered and shortened platforms, and the blast zones have been increased to the left, right and bottom
- Fluffy Fields is now slightly wider, the left and right blast zones have been decreased, and the bottom blast zone has been increased
- Sector 5: Tower now has a flat design and the top platform is moved slightly down
- Open-Air Gymnasium now has a redesigned base platform with improved collision
Characters
Masked Ruby
- Changed Ledge attack invincibility frames from 1-15 to to 1-17
- Down special and Air strong no longer stay incorrectly snapped to the ground
- The following six changes should make it harder for opponents to fall out of Ruby's Up strong before the final hit:
- Up strong second lowest hitbox now has the attack properties of the upper hitboxes instead of the lowest one
- Changed Up strong weak hit lowest hitbox base knockback from 100 to 130
- Changed Up strong weak hit lowest hitbox angle from 270 to 225
- Changed Up strong weak hit lowest hitbox hitstop from 1.0 to 0.5
- Up strong weak hit lowest hitbox is now reversible
- Increased size of all Up strong final hit hitboxes by 0.05
Ultra Fishbunjin 3000
- Fixed Pummel so the hitbox doesn't linger until the end of the animation
- Story mode final boss: ?????
Princess Remedy
- Changed Forward special projectile throw from frame 30 to 28
- Fixed startup animation of Back air
Business Casual Man
- Flipped the animation of Up special so it better matches his Specialfall
Goddess of Explosions
- Fixed Pummel so the hitbox doesn't linger until the end of the animation
- Air strong no longer stays incorrectly snapped to the ground
Asha
- Fixed being able to charge the teleporter indefinitely by using Getupattack or Ledgeattack
Frallan
- Freshly baked and bready to roll