Version 0.8.9
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0.8.8
2018-08-27
0.8.9
2018-09-17
0.8.9p1
2018-09-24
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Slap City version 0.8.9 changelog. Released September 17th, 2018.
General
- Characters now have more of a toon shaded look
- Added 60 fps to frame limit options
- Shield startup for all characters now makes sure shield health is at least at a small positive value
- Stages that are turned off in random config are now greyed out on stage select
- Fixed issue where some attacks clanking did not result in any visual effect or hitlag
- Fixed issue where characters would go through stage collision occasionally when going very very fast
- Fixed issue where characters (mostly Fishbunjin) would go through thin twosided walls when rolling
- Fixed issue where certain edge-on collisions would get stuck
- Fixed issue where holding down on the control stick and clutch would still fastfall
- Fixed issue where pausing during Smack the Crystals after Training, pause menu would be training menu
- Fixed issue where clanking spawned two effects
- Fixed issue where multiple identical native resolutions prevented resolution changes from happening
- Mouse cursor is now always visible when windowed
Online
- Lobby password search can now be input with the keyboard by either typing or pasting (Ctrl+V) on the password screen
- It is now possible for lobby admin to disallow random stage
- Lobby music mute state is now saved between sessions
- Online now sets random seed
- Fixed issue where if all players picked random the stage selected could occasionally be the stage just played on
- Fixed issue where stage remained active if other player disconnected from match
- Fixed issue where previous lobby search results were active in the background if new result was empty
Stages
- Added Space Planet Earth. That most final of frontiers is now readily available!
- Pepperpain now has a random alternate (and quite appetizing) look
- The lower wooden boards on The Castle are no longer fallthroughable
- Fixed ledge grab points on Frozen Court, Harbor Street and Healing Mode
- Tweaked the stage collision on Frozen Court so it's easier to grab the ledges
Characters
Ultra Fishbunjin 3000
- Changed first and second hit of Dstrong hitstun from 0.6 to 0.7
- Changed Nspecial hitstun from 1.0 to 0.8
- Fixed issue where Fishbunjin would get stuck on slopes when falling onto them with down strong
Princess Remedy
- Changed Uthrow weight independent knockback from 128 to 120
- Changed Uthrow DI from 1.2 to 0 and VXDI from 0 to 8
- Changed Uthrow hitstun from 1.0 to 1.05
Business Casual Man
- Changed size of feet hitboxes on second hit of dtilt from 0.8 to 0.9
- Fixed an animation bug when crouching after Dtilting
Goddess of Explosions
- Fixed issue where Goddess could hit with dair and land on the same frame
- Fixed an animation bug when crouching after Dtilting