Attributes

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Attributes are properties which control the different traits of playable characters, and shape the overall feeling of playing or playing against a character. Characteristics such as movement speed, weight, gravity, fallspeed limits, and acceleration and deceleration rates are governed by attributes values, which vary significantly between different characters.

Character chart

Character Weight Gravity Fallspeed Fastfall spd. Walk spd. Run spd. Air spd. Run acc. Air acc. Floor brake Air decay
Ittle Dew 100 50 20 40 11 16 12 60 60 50 5
Masked Ruby 85 50 30 50 12 17 10 60 50 80 5
Jenny Fox 110 45 20 30 11 14 11 80 60 40 5
Ultra Fishbunjin 3000 120 50 30 50 10 15 10 40 55 65 5
Princess Remedy 95 42 15 30 10 13 9 60 60 50 5
Business Casual Man 105 48 22 42 10 15 13 60 80 30 5
Goddess of Explosions 115 45 35 55 11 17 11 80 60 80 5
Asha 75 55 35 60 12 17 13 80 60 80 5
Frallan 90 55 35 60 11 16 11 60 50 60 5
Cruiser Tetron 130 55 30 55 7 12 8 80 45 80 5
Orka 90 52 30 55 12 16 11 60 55 70 5

Attributes

Weight - Resistance to the portion of knockback determined by damage and knockback growth. Base knockback works independent of weight.
Gravity - Determines how fast a character will reach their maximum fall speed.
Fallspeed - Maximum falling speed.
Fastfall speed - Maximum fastfall speed.
Walk speed - Maximum walk speed.
Run speed - Maximum run speed.
Air speed - Maximum horizontal speed in the air.
Run acceleration - How fast it takes to reach maximum run speeds.
Air acceleration - How fast it takes to reach maximum air speeds.
Floor brake - How fast it takes to stop moving on the ground.
Air decay - Determines how fast a character comes to a stop in the air.