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- 23:01, 9 April 2024 Version 0.8.7 (hist | edit) [2,535 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.8.6p1|ver-prev-date=2018-07-24 |ver=0.8.7|ver-date=2018-08-13 |ver-next=0.8.8|ver-next-date=2018-08-27 }} ''Slap City'' '''version 0.8.7''' changelog. Released August 13th, 2018. == General == *Characters now use their entire body to parry shield, rather than most of their body being intangible during the parry shield frames *Added some more images to use in player nametags == Stages =...")
- 23:17, 7 April 2024 Version 0.8.8 (hist | edit) [3,994 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.8.7|ver-prev-date=2018-08-13 |ver=0.8.8|ver-date=2018-08-27 |ver-next=0.8.9|ver-next-date=2018-09-17 }} ''Slap City'' '''version 0.8.8''' changelog. Released August 27th, 2018. == General == *Reduced everyone's edgeclimb invulnerability by 4 frames *Reduced everyone's edgeroll invulnerability by 6 frames *Fixed some outdated character information in the Library *Note: In previous patch no...")
- 23:06, 7 April 2024 Version 0.8.9 (hist | edit) [3,201 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.8.8|ver-prev-date=2018-08-27 |ver=0.8.9|ver-date=2018-09-17 |ver-next=0.8.9p1|ver-next-date=2018-09-24 }} ''Slap City'' '''version 0.8.9''' changelog. Released September 17th, 2018. == General == *Characters now have more of a toon shaded look *Added 60 fps to frame limit options *Shield startup for all characters now makes sure shield health is at least at a small positive value *Stage...")
- 20:08, 7 April 2024 Version 0.8.9p1 (hist | edit) [3,737 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.8.9|ver-prev-date=2018-09-17 |ver=0.8.9p1|ver-date=2018-09-24 |ver-next=0.8.10|ver-next-date=2018-10-24 }} ''Slap City'' '''version 0.8.9p1''' changelog. Released September 24th, 2018. == General == *Added option for lower intensity stage backgrounds *Slightly extended ledgegrab hitbox behind character to make it easier to grab ledges at 90 degree walls *Fixed issue where characters re...")
- 02:21, 7 April 2024 Version 0.8.10 (hist | edit) [8,013 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.8.9p1|ver-prev-date=2018-09-24 |ver=0.8.10|ver-date=2018-10-24 |ver-next=0.8.10p1|ver-next-date=2018-11-05 }} ''Slap City'' '''version 0.8.10''' changelog. Released October 24th, 2018. == General == *Parry shields no longer cause pushback on the character shielding *Shielddropping through platforms can now be done by pressing the Special button at least 1 frame into shielding instea...")
- 02:15, 7 April 2024 Version 0.8.10p1 (hist | edit) [4,043 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.8.10|ver-prev-date=2018-10-24 |ver=0.8.10p1|ver-date=2018-11-05 |ver-next=0.9|ver-next-date=2018-12-17 }} ''Slap City'' '''version 0.8.10p1''' changelog. Released November 5th, 2018. == General == *Standing on the ground and pressing Up + Attack/Strong/Special during jump startup now buffers an aerial move instead of a grounded move if Tap Jump is turned off, making upwards-facing moves...")
- 20:43, 3 April 2024 Version 0.9 (hist | edit) [7,476 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.8.10p1|ver-prev-date=2018-11-05 |ver=0.9|ver-date=2018-12-17 |ver-next=0.9p1|ver-next-date=2018-12-19 }} ''Slap City'' '''version 0.9''' changelog. Released December 17th, 2018. == General == *Added Asha, the teleporting Komato assassin *Added tumble tech input - while in tumble, hold shield and press jump to do a small uninterruptable and vulnerable jump (35 frames) *SDI will now tr...")
- 20:02, 3 April 2024 Version 0.9p1 (hist | edit) [650 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9|ver-prev-date=2018-12-17 |ver=0.9p1|ver-date=2018-12-19 |ver-next=0.9p2|ver-next-date=2018-12-20 }} ''Slap City'' '''version 0.9p1''' changelog. Released December 19th, 2018. == General == *Made ranked search start by searching for at most 80ms ping, and then gradually raise it to max ping *Added Max Ping setting to ranked menu, configurable between 80 and 200 milliseconds (default 150) *...")
- 20:01, 3 April 2024 Version 0.9p2 (hist | edit) [458 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9p1|ver-prev-date=2018-12-19 |ver=0.9p2|ver-date=2018-12-20 |ver-next=0.9p3|ver-next-date=2018-12-21 }} ''Slap City'' '''version 0.9p2''' changelog. Released December 20th, 2018. == General == *Fixed issue where invites froze the game on the online menu == External links == *[https://slapcity.se/changelog&n=0.9 ''Slap City'' version 0.9 changelog] Category:Changelogs")
- 20:00, 3 April 2024 Version 0.9p3 (hist | edit) [601 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9p2|ver-prev-date=2018-12-20 |ver=0.9p3|ver-date=2018-12-21 |ver-next=0.9.1|ver-next-date=2019-01-28 }} ''Slap City'' '''version 0.9p3''' changelog. Released December 21st, 2018. == General == *Fixed issue where tumble techs ate a jump if character had jumped before being launched *Fixed issue where Asha's teleport UI had all its elements activated when retrying Smack the Cryst...")
- 19:57, 3 April 2024 Version 0.9.1 (hist | edit) [4,231 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9p3|ver-prev-date=2018-12-21 |ver=0.9.1|ver-date=2019-01-28 |ver-next=0.9.2|ver-next-date=2019-02-25 }} ''Slap City'' '''version 0.9.1''' changelog. Released January 28th, 2019. == General == *This version will erase previous controller settings, in order for the new controller config data to work *Upgraded controls config: now supports profile loading, saving and deleting, can unbind all...")
- 22:42, 1 April 2024 Version 0.9.2 (hist | edit) [6,198 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.1|ver-prev-date=2019-01-28 |ver=0.9.2|ver-date=2019-02-25 |ver-next=0.9.3|ver-next-date=2019-03-22 }} ''Slap City'' '''version 0.9.2''' changelog. Released February 25th, 2019. == General == *Upgraded Unity version from 5.6.3 to 2018.1.9 *Official GameCube Adapter is now natively supported. If you don't depend on it for anything else, vJoy can now be uninstalled. *If you still want to u...")
- 22:31, 29 March 2024 Version 0.9.3 (hist | edit) [8,172 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.2|ver-prev-date=2019-02-25 |ver=0.9.3|ver-date=2019-03-22 |ver-next=0.9.3p1|ver-next-date=2019-03-25 }} ''Slap City'' '''version 0.9.3''' changelog. Released March 22nd, 2019. == General == *Parrying is now done by dropping shield, or by pressing shield and strong at the same time. Parry window only activates if these inputs are made when NOT in shieldstun. *The first four frames of s...")
- 22:23, 29 March 2024 Version 0.9.3p1 (hist | edit) [1,853 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.3|ver-prev-date=2019-03-22 |ver=0.9.3p1|ver-date=2019-03-25 |ver-next=0.9.3p2|ver-next-date=2019-03-29 }} ''Slap City'' '''version 0.9.3p1''' changelog. Released March 25th, 2019. == General == *Fixed fastfall start to happen first at apex of jump arc *Fastfall input window now uses controller input assist number *Fastfall no longer accelerates with gravity once initiated *Fastfalli...")
- 22:19, 29 March 2024 Version 0.9.3p2 (hist | edit) [781 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.3p1|ver-prev-date=2019-03-25 |ver=0.9.3p2|ver-date=2019-03-29 |ver-next=0.9.4|ver-next-date=2019-04-19 }} ''Slap City'' '''version 0.9.3p2''' changelog. Released March 29th, 2019. == General == *Fastfall first opportunity set to 4 frames before apex of jump *Fastfall accelerates with gravity up to character fastfallspeed *Raised parry frame window from 4 to 6 frames *Successful parr...")
- 21:33, 27 March 2024 Version 0.9.4 (hist | edit) [4,223 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.3p2|ver-prev-date=2019-03-29 |ver=0.9.4|ver-date=2019-04-19 |ver-next=0.9.4p1|ver-next-date=2019-05-24 }} ''Slap City'' '''version 0.9.4''' changelog. Released April 19th, 2019. == General == *Fastfalls now smoothly transition into fastfall speed *The first three frames of a dash are now slightly faster *Edgerolls now activates on shield press instead of shield hold *Actions from th...")
- 21:27, 27 March 2024 Version 0.9.4p1 (hist | edit) [6,531 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.4|ver-prev-date=2019-04-19 |ver=0.9.4p1|ver-date=2019-05-24 |ver-next=0.9.5|ver-next-date=2019-10-10 }} ''Slap City'' '''version 0.9.4p1''' changelog. Released May 24th, 2019. == General== *Fastfalls now activate when moving stick down past configured tilt value, with x held within tilt or 0.5, whichever is largest *Fastfalls now set a secret large speed downwards and smoothly tweens...")
- 02:22, 27 March 2024 Version 0.9.5 (hist | edit) [17,765 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.4p1|ver-prev-date=2019-05-24 |ver=0.9.5|ver-date=2019-10-10 |ver-next=0.9.5p1|ver-next-date=2019-10-15 }} ''Slap City'' '''version 0.9.5''' changelog. Released October 10th, 2019. == General == *Story mode is now available on the single player menu *Ittle Dew's timeline is now available in story mode *Added save icon when saving *Added page with various links to social media *Player...")
- 02:15, 27 March 2024 Version 0.9.5p1 (hist | edit) [1,160 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.5|ver-prev-date=2019-10-10 |ver=0.9.5p1|ver-date=2019-10-15 |ver-next=0.9.5p2|ver-next-date=2019-10-16 }} ''Slap City'' '''version 0.9.5p1''' changelog. Released October 15th, 2019. == General == *Story mode restarts now breaks characters out of grabs *Addressed a major issue causing crashes in story mode; objects in Unity that have not ever been active do not receive...")
- 00:11, 27 March 2024 Version 0.9.5p2 (hist | edit) [552 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.5p1|ver-prev-date=2019-10-15 |ver=0.9.5p2|ver-date=2019-10-16 |ver-next=0.9.6|ver-next-date=2019-11-07 }} ''Slap City'' '''version 0.9.5p2''' changelog. Released October 16th, 2019. == General == *Fixed issue where you could only select colors 2 & 6 online == Characters == === Jenny Fox === *Restored down tilt clutch functionality == External links == [https://slapcity.se/chan...")
- 00:08, 26 March 2024 Version 0.9.6 (hist | edit) [1,215 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.5p2|ver-prev-date=2019-10-16 |ver=0.9.6|ver-date=2019-11-07 |ver-next=0.9.6p1|ver-next-date=2019-11-08 }} ''Slap City'' '''version 0.9.6''' changelog. Released November 7th, 2019. == General == *Masked Ruby's timeline is now available in story mode *The stage "New Caves" added to versus stages *Landing on a moving platform now adds its negative mov...")
- 00:05, 26 March 2024 Version 0.9.6p1 (hist | edit) [543 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.6|ver-prev-date=2019-11-07 |ver=0.9.6p1|ver-date=2019-11-08 |ver-next=0.9.7|ver-next-date=2019-11-28 }} ''Slap City'' '''version 0.9.6p1''' changelog. Released November 8th, 2019. == Characters == === Goddess of Explosions === *Fixed issue where Goddess received edge intangibility when getting pushed off edge while in shield == External links == [https://slapcity.se/changelog&n=0...")
- 22:42, 24 March 2024 Version 0.9.7 (hist | edit) [1,104 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.6p1|ver-prev-date=2019-11-08 |ver=0.9.7|ver-date=2019-11-28 |ver-next=0.9.8|ver-next-date=2019-12-19 }} ''Slap City'' '''version 0.9.7''' changelog. Released November 28th, 2019. == General == *Added Jenny Fox's timeline to story mode *You can now hold down menu option buttons (X, Y, L, R) to re-watch dialogue in story mode *Story mode arena robot now take...")
- 20:17, 24 March 2024 Version 0.9.8 (hist | edit) [1,151 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.7|ver-prev-date=2019-11-28 |ver=0.9.8|ver-date=2019-12-19 |ver-next=0.9.8p1|ver-next-date=2019-12-20 }} ''Slap City'' '''version 0.9.8''' changelog. Released December 19th, 2019. == General == *Added Ultra Fishbunjin 3000's Story Mode timeline <small>''[unlisted]''</small> *Landing on a moving non-special platform can now only change x speed towards zero *Fix...")
- 20:07, 24 March 2024 Version 0.9.8p1 (hist | edit) [860 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.8|ver-prev-date=2019-12-19 |ver=0.9.8p1|ver-date=2019-12-20 |ver-next=0.9.9|ver-next-date=2020-02-13 }} ''Slap City'' '''version 0.9.8p1''' changelog. Released December 20th, 2019. == General == *Fishbunjin side special flex checks now can't be triggered by the same frame as a previous special *Made some Fishbunjin Story mode stages easier (Downtow...")
- 00:15, 24 March 2024 Version 0.9.9 (hist | edit) [1,408 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.8p1|ver-prev-date=2019-12-20 |ver=0.9.9|ver-date=2020-02-13 |ver-next=0.9.9p1|ver-next-date=2020-02-14 }} ''Slap City'' '''version 0.9.9''' changelog. Released February 13th, 2020. == General == *Added Princess Remedy's story timeline *Added speedometer to story mode UI *Double jump wings UI now displayed in story mode stages *Fixed issue where par...")
- 00:09, 24 March 2024 Version 0.9.9p1 (hist | edit) [748 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.9|ver-prev-date=2020-02-13 |ver=0.9.9p1|ver-date=2020-02-14 |ver-next=0.9.10|ver-next-date=2020-03-19 }} ''Slap City'' '''version 0.9.9p1''' changelog. Released February 14th, 2020. == General == *Fixed issue where locked character colors could be accessed by switching skin *Fixed Remedy story suit reward not being available online *Fixed Open-Air Gymnasium no...")
- 22:41, 23 March 2024 Version 0.9.10 (hist | edit) [3,869 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.9p1|ver-prev-date=2020-02-14 |ver=0.9.10|ver-date=2020-03-19 |ver-next=0.9.11|ver-next-date=2020-04-30 }} ''Slap City'' '''version 0.9.10''' changelog. Released March 19th, 2020. == General == *Added Business Casual Man's story timeline *Option to count menu time added for story ingame timer *Added VS stage: Space Nörd Sanctuary *You can now set favorite...")
- 22:08, 23 March 2024 Version 0.9.11 (hist | edit) [950 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.10|ver-prev-date=2020-03-19 |ver=0.9.11|ver-date=2020-04-30 |ver-next=0.9.11p1|ver-next-date=2020-06-12 }} ''Slap City'' '''version 0.9.11''' changelog. Released April 30th, 2020. == General == *Added Goddess of Explosions' story timeline *Switched story mode pausing to "menu" style *Added VS stage: The Whiteboard *Sector 5 now swit...")
- 22:00, 23 March 2024 Version 0.9.11p1 (hist | edit) [1,610 bytes] Fea (talk | contribs) (Created page with "{{VersionNav |ver-prev=0.9.11|ver-prev-date=2020-04-30 |ver=0.9.11p1|ver-date=2020-06-12 |ver-next=1.0|ver-next-date=2020-09-17 }} ''Slap City'' '''version 0.9.11p1''' changelog. Released June 12th, 2020. == General == *Major CPU performance optimizations implemented for the whole game *Shields now have "powershield" behaviour again (instead of parry), but to get powershield frames shield input must be unbuff...")
- 00:01, 14 March 2024 Version history (hist | edit) [2,633 bytes] Fea (talk | contribs) (Created page with "This article contains a list of ''Slap City'' versions, ordered chronologically with noteworthy additions listed. {| class="wikitable" style="text-align:center;" ! Version ! Release date ! Notes |- | '''1.1.1''' || 2022-11-24 || * Major balance changes to Cruiser Tetron and Orka. * New colors added to Gardening Fox and Mechabun costumes. |- | '''1.1''' || 2022-09-23 || * Nintendo Switch release. * New characters added: *...")